Website powered by
Daniel  GoE
Daniel GoE
3D Character Artist & Tool Developer
Somewhere, Kazakhstan

Summary

I create character creators, 3D asset libraries, and Blender add-ons for artists and game developers.
My work ranges from realistic humans to stylized and anthropomorphic characters, combining character art with practical tools for customization, animation, and game development in Blender and Unreal Engine
Explore my assets and tools on Superhive
Available for custom character work, commercial projects, and collaborations
| GoE |

Skills

2D Animation3D Animation3D Modeling3D VisualizationCharacter ModelingCharacter Designunreal

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Unity
Unity
Maya
Maya
R3DS ZWRAP
R3DS ZWRAP
R3DS Wrap
R3DS Wrap
FiberShop
FiberShop
Mixamo
Mixamo
ActorCore AccuRIG
ActorCore AccuRIG
Omniverse
Omniverse
PureRef
PureRef
Illustrator
Illustrator
Wondershare Filmora 12
Wondershare Filmora 12