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Anthropomorphic Character Creator — Male & Female in Blender

AVAILABLE ON SUPERHIVE
https://superhivemarket.com/products/anthropomorphic-male--female-character-creator-bundle-nsfw--rigged-furry-bases--180-blendshapes--blender-add-on

Two bases, a whole cast of anthro characters. This Blender toolkit combines my rigged male and female bases with 180+ blendshapes and an assistant for exploring creature silhouettes, expressions and surface variations.

The gallery shows the actual Blender workflow: changing body proportions, switching modular features, exploring fur patterns and adjusting expressions and eye colors.

Core tools:
• 90+ blendshapes per base for face, body, phonemes and creature features.
• Modular tails, horn sets, hairstyles and wing types.
• Animal-inspired fur textures and eye-color variations.
• Expression presets with adjustable intensity.
• Body, face and full-character randomization, JSON presets and batch NPC generation.
• FBX / GLB export helpers for testing characters in your own pipeline.

I designed this system for anthro character development, avatar concepts, posing and reusable character variations. The add-on works with the existing morphs, textures and modules; artists can refine the results further for their production needs.

The download includes both rigged Blender bases, the add-on and a customer guide. Clothing in the promotional cover is presentation styling; check the Superhive listing for the exact included files. The product includes optional mature assets, and the gallery includes anatomical full-body studies alongside clothed interface demonstrations and facial controls.

Created by Daniel GoE.

Anthropomorphic Character Creator — Male & Female in Blender. AI-assisted portfolio cover adapted from existing promotional artwork.

Anthropomorphic Character Creator — Male & Female in Blender. AI-assisted portfolio cover adapted from existing promotional artwork.

Female full-body lineup — animal-inspired texture and creature variations using the actual base.

Female full-body lineup — animal-inspired texture and creature variations using the actual base.

Male full-body lineup — bat, rabbit and cat directions with modular creature features.

Male full-body lineup — bat, rabbit and cat directions with modular creature features.

Female base — back, front and side views of the complete mesh.

Female base — back, front and side views of the complete mesh.

Male base — back, front and side views of the complete mesh.

Male base — back, front and side views of the complete mesh.

Female body controls — adjusting the included blendshapes in the native Blender interface.

Female body controls — adjusting the included blendshapes in the native Blender interface.

Modular features — switching the existing horns, ears and other creature parts.

Modular features — switching the existing horns, ears and other creature parts.

Fur texture variations on the female base — actual material switching in Blender.

Fur texture variations on the female base — actual material switching in Blender.

Female expression presets with an adjustable intensity control.

Female expression presets with an adjustable intensity control.

Male facial-expression controls in the native Blender interface.

Male facial-expression controls in the native Blender interface.

Eye-color variations on the female base.

Eye-color variations on the female base.

Actual Blender workflow: body controls, modular features, fur, expressions and eye colors. Excerpts combined for presentation; AI-assisted closing artwork.