A collection of stylized fantasy characters created for a World of Warcraft-inspired game project. The work explores distinct silhouettes, readable proportions and a consistent visual language across humans, night elves, orcs, goblins, tieflings, spriggans and a horse mount.
My contribution covered character creation, rigging, animation tests, optimization and preparation for in-game integration. The gallery brings together finished character renders and production views from the collection.
Created with Blender, Substance Painter and Photoshop. This is an independent project inspired by the visual language of classic MMORPGs.